Java was the first language I felt comfortable with embarking on non-trivial tasks with, and remains at the core of my comfort zone. Not surprisingly, Microsoft's C# also works very well for me.
I adopted the Eclipse IDE very early as a Java programmer; this was long before NetBeans got its Swing GUI designer. Now it's just a matter of seeing how far the familiar can take me.
Turbo Trek 2 (TT2) is a remake of the old MS-DOS game, Turbo Trek (TT). Central to the effort is mirroring TT's object and scenario editors. As a very-long running project, it continues to evolve as I learn new techniques; incorporating these lessons has resulted in numerous rewrites and delays. Design patterns change everything...
This is a work-in-progress.
JavaTrek is a game created Andrew Killam, who was inspired by EGA Trek. I have since adopted it as a project without permission. This was driven by my inability to contact the author regarding bugs and suggestions; the given email addresses were dead when I got to them. Thus, I have decompiled the bytecode and made the changes myself.
I would be greatly appreciative if somebody might direct me to Mr. Killam's current email address.